We’re already hard at work on tweaks leading up to the August 13th launch! For those streaming the pre-release build, a patch is now available! Here’s what we changed:
*Turrets in garages that scale to your ship are properly scaled.
*Maximum jump ranges for most side missions have been reduced to cut down on jump travel frequency. This specifically affects newly generated side missions, as boards repopulate.
*Paint tool now has ‘structure masks’ per ship for struts and greebles. Choose ‘Add Structure Mask Layer’ from the layer menu. Adds a layer with just structural art with alpha-lock defaulted on, so you can paint ‘under’ structural elements.
*Selecting or adding a stencil automatically turns stencils on in Projection Tool.