Two patches arrive for our second day, improving mouse and keyboard options, making some NPCs play straight, and more. Need help with an issue? Check our Support Page for common answers, or pop by our Discord for more intense troubleshooting.
*Mouse control precision updates!
*New ‘recenter mouse’ control (unbound by default)
*New mouse reticle display mode in flight
*Can also hide mouse display in flight
*Can disable all mouse smoothing for relative mouse mode
*Can turn off relative mouse easing
*Can flip mouse pitch axis independently
*Can can can you do the can can?
*Fix for one axis that didn’t negative/positive pair properly (throttles)
*Fall all the way back to Mono if you can’t get Stereo sound
*We now allow the game to run with no sound if no devices are ever resolved
*Default to ‘stereo override’ to deal with quad and/or surround issues. Allow override in settings (requires a game restart)
*Fix for arcade sprite squishing in ultrawide
*Fix for Orzu intro video squishing in ultrawide. Orzu appreciated this.
*Ensure that a directional foul in 8-ball doesn’t get passed on to the next player
*Mouse precision mode turns slower in 8-ball
*Fix some radial menu selection issues in ultrawide (and especially ultra-ultrawide)
*Fixed Ravalli mission computer placement. Richter was clearly playing a joke on us. Ha ha, Richter.
*Rare crash fix on breaking warp when resolving nearby units following a parent that…let’s just say it’s complicated and it’s a crash fix.
*Dice imagery fixed. No more cheating at Dice Poker, you wily NPCs!