One final set of changes, leading up to the August 13th launch! For those streaming the pre-release build, a patch is now available! Here’s what we changed:
*Dice has seen a recent boon in the galaxy, and players are now available at all casinos
*Durston exterior landing animationss on Sparks/Pellinore fixed.
*Corner-case where a tractor beam visual could be stuck on while in a turret fixed.
*If you only have turrets in mounts past mount 1, you can still properly switch cameras to turrets.
*Can now set waypoints on systems from the sector map and they will direct you through jumpgates using your player waypoint. Special shout out to CohhCarnage for this addition.
*Offscreen mouse cursor in windowed mode on map screens will not pan map. If it does again, we’ll sic a cat on the mouse.
*Debris/ice around Arbuthnott and Denver pushed out farther away from the docks. We heard you were tired of crashing into things.
*Fixed some issues with Unicode filenames for custom music folders. Thanks to Salsa for helping us pin this nonsense down.
*’Normal’ quality mesh for Sonora cockpit properly shows MFDs.
*Sieges and Blockades now make extra sure they never direct you to a hostile station.
*Damn it, Richter “borrowed” this patch for Richtertronics. We’ll make him give it back.